Improve student outcomes with AI‑powered VR training

VR platform that expands speaking practice, provides objective assessment, and helps educators track student progress
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9+ languages

Italiano
Deutsch
Español
Türkçe
العربية
中文
English
Français
Русский
AI-powered course creation and assessment tools for VR education platforms

Conversational practice with AI

Practice speaking on any topic, from economics and business to art and culture. Students engage in free-form conversations, and AI provides personalized feedback.

Results from our university partners

VR in University
5 departments
104 scenarios

4 years

Since 2022

3.4К training sessions

Completed by students (2022-2025)

814 students

Immersed in VR (2022-2025)

9 languages

EN, RU, FR, AR, CN, DE, ES, IT, TR
Goal
Improve the quality of foreign language education, academic and behavioural engagement
Implementation highlights
  • VR training sessions are integrated into the assessment system and serve as mandatory assessment milestones.
  • AI-powered features are widely used, including debates and discussions with AI.
Average rating
+12.5%
Average subject scores
+6.5%
Failing grades
−57%
RUDN University students using VR Supersonic virtual reality training for immersive education
60 VR headsets
7 academic units
360 scenarios

3 years

Since 2023

13.8К training sessions

Completed by students (2023-2025)

2 086 students

Immersed in VR (2023-2025)

5 languages

EN, RU, FR, AR, CN
Goal
Expand opportunities for language practice and improve student academic performance
Implementation highlights
  • A professional development program for faculty members, “Developing VR Courses for Foreign Language Teaching (VR Supersonic platform),” was launched.
  • Each academic unit develops its own VR language modules tailored to its field of expertise.
The Foreign Languages Department  of the Faculty of Science
Vocabulary
+13%
Grammar
+12%
Listening
+14%
Speaking
+11%
Attendance
82%
Academy of Engineering
Satisfactory
−50%
Good
+11%
Excellent
+14%

How VR and AI enhance foreign language speaking practice

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Traditional format

X icon indicating not recommended ✅
Limited speaking practice
Students have limited opportunities to speak and spend more time on classroom exercises than real-life communication
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Low student engagement
Some students remain passive during class
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Language barrier
Students are reluctant to speak in front of their instructor and classmates, so they avoid speaking practice
X icon indicating not recommended ✅
Mixed proficiency levels
Students in the same class have varying levels of language proficiency
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VR training

Check icon indicating recommended
Realistic environments for practice
Students engage in conversations with virtual partners in scenarios relevant to their learning goals
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Every student stays engaged
Each student actively practices in VR for 5-15 minutes during the session
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Overcoming the language barrier
Practising with AI in a virtual environment helps students feel more confident communicating with others
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Support for various proficiency levels
VR training adapts to each student's proficiency level, helping achieve more consistent learning outcomes across the group
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PwC’s study

Research-backed VR training

VR learners were:
Three learning modalities were compared: classroom learning, e-learning, and VR-based learning
1 600 participants
3 equally sized groups
VR learners were:
x3.75
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more emotionally connected to content than classroom learners
275%
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more confident to apply skills learned after training
x4
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faster to train than in the classroom
x4
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more focused than their e-learning peers

Suitable for:

Universities

  • Academic language courses
  • Degree programs
  • English for specific purposes
MGIMO and VR Supersonic partnership for immersive education
Far Eastern Federal University using VR Supersonic virtual reality learning platform
RUDN University collaborates with VR Supersonic to advance VR education
University VR training with an instructor and a 3D virtual assistant to improve student engagement
Instructor in a VR classroom with a digital AI assistant using virtual reality for immersive education

Schools & language centers

  • General language courses
  • Exam preparation
  • Conversational practice
Varvara and VR Supersonic partnership for immersive education
Talisman and VR Supersonic partnership for immersive education
Planet Today and VR Supersonic partnership for immersive education
Svoboda School and VR Supersonic partnership for immersive education

The value of VR Supersonic platform
at every level

VR education analytics chart showing student engagement, learning progress, and motivation trends
Higher student engagement
Interactive conversation practice increases student motivation and class attendance
Learning analytics dashboard with user progress tracking, performance metrics, and insights for VR education
Complete visibility
Platform analytics provide visibility across your institution, from faculties and academic programs to individual instructors
Enterprise VR learning platform with unlimited user accounts, scalable group management, and LMS administration features
Built for any scale
Platform easily adapts to any class size, department, or academic unit
Student evaluating top-ranked university with VR education platform, academic performance insights, and institution rankings
Innovation leadership
Strengthen your institution's reputation as a leader in educational innovation
Detailed assessment
The platform evaluates training performance automatically, and instructors can review results whenever needed
Student performance dashboard with detailed assessment reports, learning analytics, and individual progress tracking in VR education
VR learning management dashboard for educators with student activity monitoring, performance analytics, and progress tracking tools
Progress tracking
The platform provides detailed statistics for the entire class as well as each student
Better use of class time
While some students practice in VR with AI, instructors can devote more time to the rest of the class
Engaged students using VR education platform with interactive learning experiences, immersive training, and collaborative assignments
VR language learning platform helping students overcome language barriers through immersive communication and interactive training
Bridging the language barrier
Mistakes are a part of the education process: if a student selects an incorrect answer, the virtual mentor points it out and guides them toward the correct answer
Immersive VR legal training scenario with students practicing courtroom communication, legal terminology, and virtual judge interactions
Realistic communication scenarios
Students practice their language skills in real-life situations, including day-to-day conversations, travel, negotiations, and professional communication
VR collaborative learning scenario with students discussing case studies, building teamwork skills, and improving communication abilities
Dialogue-based practice
Every student actively participates in AI-based conversations with a virtual native speaker
AI-powered VR learning experience with personalized student feedback, adaptive training, and intelligent education analytics
Personalized feedback
AI mentor analyzes each dialogue and provides personalized recommendations

Let’s discuss VR integration

Leave a request, we’ll tell you more about the platform’s features and answer any questions you have
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Key use cases

Examples of Professional and General language practice

Legal English

Legal vocabulary for court proceedings and client consultations
Immersive VR legal training in 3D courtroom simulation for developing practical skills of lawyers and law students

Engineering German

Technical vocabulary for project work and research in line with international standards
3D virtual laboratory for VR science training with chemistry, biology simulations, and safe interactive experiments for education

Business Chinese

Negotiating with Chinese partners, closing deals, and managing projects
3D VR banking simulation for employee training, financial skills development, and immersive corporate learning experiences

Business Arabic

Professional vocabulary for international conferences, business meetings, and presentations
VR restaurant staff training simulation with 3D kitchen and dining hall environments for service excellence and employee development

Exam preparation

A focus on the topics and task types covered in language proficiency exams
3D VR detective room simulation for immersive training in critical thinking, investigation skills, and team collaboration

General French

Essential travel vocabulary for booking hotels, ordering food at restaurants, and sightseeing
VR retail store simulation for cashier, merchandiser, and manager training with immersive customer service and operational skills development
Transparent holographic VR headset design for immersive virtual training, enterprise XR education, and advanced digital learning solutions
Can't find your field?
Contact us to learn how VR training can be adapted to your needs

Step-by-Step VR Supersonic Implementation

Getting started
Step one icon
Discovery call. We discuss your goals and requirements, demonstrate the platform, and explore how it can support your institution.
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On-site demo (optional). Try VR headsets firsthand, test training scenarios, and evaluate the learning experience.
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Implementation plan. Together, we define the implementation approach, number of users, project timeline, and success metrics, then prepare a commercial proposal.
Onboarding and launch
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Educator Training. We train educators to use the platform and create VR scenarios, while providing practical guidance and recommendations.
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Technical Setup. After the contract is signed, we provide platform access, deliver the equipment, and assist with setup.
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Training scenario development. Educators create training scenarios aligned with the curriculum. We review them and provide feedback for improvement.
Support at every step
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Pilot launch. Students begin practising in VR, educators use VR in their classes, and we support the learning process at every stage.
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Ongoing support and optimization. We hold weekly meetings, analyse platform usage, and provide continuous support for scenario development.
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Pilot review and scale-up planning. Together, we analyse the results, compare learning outcomes between VR and non-VR groups, present the findings, and develop a roadmap for scaling the project.

Trusted by 20+ companies

31 899
Average monthly VR training sessions
382 796
VR training sessions completed (2025)
23 256
Hours spent in VR training (2025)

Let’s discuss VR integration

Leave a request, we’ll tell you more about the platform’s features and answer any questions you have
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